//Void ScanLineSetColorARGB32_V4(
//                Pixel* dst, Int32 stride, Pixel srcColor)

//;R0 = dst, R1 = stride, R2 = srcColor

#include <asm.h>

.global C_SYMBOL(ScanLineSetColorARGB32_V4)
C_SYMBOL(ScanLineSetColorARGB32_V4):

    STMFD	SP!, {R4-R5, LR}
    MOV     R3, R2
    MOV     R4, R2
    MOV     R5, R2

_ScanLineSetColorARGB32_v4_Loop:

    STMIA   R0!, {R2-R5}
	SUBS	R1, R1, #1

	BNE 	_ScanLineSetColorARGB32_v4_Loop

_ScanLineSetColorARGB32_v4_End:
	LDMFD	SP!, {R4-R5, PC}



